Airlines

De InterActive Vision

The main object of the game was to successfully set up an airline by buying aircraft, planning routes, setting ticket prices and dealing with events such as hostage and oil crises. The game had 4 airlines, a minimum of one of which was human controlled, with the rest being computer-controlled. The game begins with the year set as 1970 and as time progresses more aircraft models become available, corresponding with their first flights in reality.

Airlines

Airlines

The main object of the game was to successfully set up an airline by buying aircraft, planning routes, setting ticket prices and dealing with events such as hostage and oil crises. The game had 4 airlines, a minimum of one of which was human controlled, with the rest being computer-controlled. The game begins with the year set as 1970 and as time progresses more aircraft models become available, corresponding with their first flights in reality.
Airlines

Airlines

The main object of the game was to successfully set up an airline by buying aircraft, planning routes, setting ticket prices and dealing with events such as hostage and oil crises. The game had 4 airlines, a minimum of one of which was human controlled, with the rest being computer-controlled. The game begins with the year set as 1970 and as time progresses more aircraft models become available, corresponding with their first flights in reality.

Sobre o jogo

The main object of the game was to successfully set up an airline by buying aircraft, planning routes, setting ticket prices and dealing with events such as hostage and oil crises. The game had 4 airlines, a minimum of one of which was human controlled, with the rest being computer-controlled. The game begins with the year set as 1970 and as time progresses more aircraft models become available, corresponding with their first flights in reality.

Lançamento
1994
Plataformas

Sobre o jogo

The main object of the game was to successfully set up an airline by buying aircraft, planning routes, setting ticket prices and dealing with events such as hostage and oil crises. The game had 4 airlines, a minimum of one of which was human controlled, with the rest being computer-controlled. The game begins with the year set as 1970 and as time progresses more aircraft models become available, corresponding with their first flights in reality.

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Duração média para concluir apenas a história principal.
--
Principal
Duração média para terminar a campanha e missões extras.
66h
Extras
Duração média para atingir 100% (conquistas e segredos).
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100%
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